Interactive entertainment software company THQ Inc. and Volition, Inc. today (May 21) announced that the multiplayer demo for Red Faction: Guerrilla is now available for free download on Xbox LIVE Marketplace for the Xbox 360 and PlayStation Network for the PlayStation 3 gaming system. 

Developed by THQ internal studio Volition, Red Faction: Guerrilla is a 3rd person, open-world shooter featuring real physics-based destruction, a story-driven single-player campaign, and multiplayer options. 

The multiplayer demo features ten-player Damage Control, an explosive new mode that utilizes Volition’s GeoMod 2.0 Destruction Engine, to add a new feature to traditional capture-and-hold, point-based gameplay. The demo comes less than two weeks before the anticipated June 2nd launch of Red Faction: Guerrilla on Xbox 360 and PlayStation 3.

Gamers are split into two teams as they battle over three targets on the map. To capture an enemy point, a team must destroy the target by any means necessary and rebuild it with the Reconstructor device. The team that controls the most targets will earn more points and win the game. The multiplayer demo features nine futuristic weapons and five backpacks. 

The game is set on Mars, 50 years after the events of the original Red Faction. Players will take on the role of freedom fighter Alec Mason with the newly re-established Red Faction movement as they battle for liberation from the oppressive Earth Defense Force. 

Throughout their fight for freedom, players will carve their own path, wreaking havoc across the vast, open-world environment of Mars, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos. 

Utilizing improvised weapons, explosives and re-purposed mining equipment and vehicles, Red Faction: Guerrilla allows players to tear through fully destructible environments in an unforgiving Martian landscape swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire. It will also feature a multiplayer component, including several modes focused on destruction-based gameplay.


About Rakesh Raman

Have extensive editorial, content management, and integrated communications experience and have worked as a senior tech journalist, analyst, and columnist with different newspapers, magazines, and Web/online properties in India.

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