GameJam!, a new international videogame competition, will be held at SIGGRAPH 2009, the 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques. The event is taking place from August 3-7.
Teams of three people will compete for 24-consecutive hours to create, design, and implement their best effort at a videogame in the allotted timeframe. Each team must contain at least one Programmer, Artist, and Sound Designer.
Individuals and teams can apply. Contestants will be provided with a pre-designated theme as well as the necessary tools and software to complete the task. All work will take place on site within the 24-hour period.
“SIGGRAPH’s expanded focus into the videogame arena offers a great opportunity for a competition like GameJam! to bring some experimental gameplay into the mix,” stated Drew Davidson, SIGGRAPH 2009 director of Interactive Play from Carnegie Mellon University. “We encourage videogame developers at all levels from around the globe to submit applications. Our goal is to make GameJam! one of the most dynamic, international videogame competitions in the world.”
Videogames will be judged by a panel of experts with prizes awarded in several categories including Best Game Play, Best Sound Design, Best Appearance, Best of Show, Crowd Favorite, and so on. GameJam! will be produced in conjunction with The Sandbox, an area at SIGGRAPH 2009 focused on the gaming industry.
Those wishing to submit applications to participate in GameJam! can do so on the SIGGRAPH 2009 web site. There is a $10 application fee per applicant. The site address is: http://www.siggraph.org/s2009.
Computer graphics and interactive technology professionals are going to participate at SIGGRAPH 2009 at New Orleans, Louisiana, USA. It’ll focus on research, science, art, animation, music, gaming, interactivity, education, and the web from August 3 to August 7.